Miyerkules, Setyembre 21, 2016

Lesson 1: Educational Technology




According to research, people tend to remember:

10% of what they read
20% of what they hear 
30% of what they see 
50% of what they hear and see 
70-90% of what they see, hear and experience 

Educational Technology
Is the application of technology in the educative process that takes place in education institution.
Technology in Education
Is the application of technology in operation of educative institution. 
Ex: ID System
Instructional Technology
Is refers to aspects of educational technology that are concerned with instructions.
Technology Integration
Is using learning technologies introduce, supplement and extra skills.

Benefits from using Educational Technology:
1. Increase the quality of learning and the degree of its mastery through the use of special effect of unique programming that are considered individualized, valid and assemble. 
2. Decrease the time spent in instruction for learners to achieved desired learning objectives. 
3. Increase efficiency of teachers. 
4. Reduce educational cost w/out affecting quality of instruction.

Guidelines in Using Educational Technology:
1. Determine the purpose for which the instructional materials are to be used. 
2. Define the objectives to determine the appropriateness of the materials. 
3. Know the content of material. 
4. Exercise flexibility so that the materials satisfy different purpose. 
5. Consider diversity/variety of materials. 
6. Relate materials to age, ability, maturity and interest of students. 
7. Arrange the conditions so that the materials do not interrupt the momentum of the lesson. 
8. Prepare the student for what they will see, hear and do as lessons unfold. 
9. Operate equipment needed for efficient use. 
10. Summarize the experiences gained and follow up with further relevant discussion. 
11. Evaluate the result of the materials together with instructional process, to determine effectiveness. 
Media
Are the means of implementing those materials.

Commonly used Media/Materials for Instruction

1. Prnt Media/Materials 
Considered to be the most dominant and primary means of communicating subject matter to students, 
Ex: Book 
Textbook 
Periodicals such as news paper, magazines, journals, handouts and manuals. 
2. Still Pictures and Graphics 
Useful means of expressing ideas; employ lines, patterns, color and shades to convey information. 
Ex: Pictures 
Graphics, such as maps, diagrams, charts/graphs, tables, posters and cartoons 
Visual display devices such as chalkboards, white board, magnetic board, bulletin board. 
Projection devices such as slides, and filmstrips, projector, opaque projections and overhead projector. 
3. Sound Recording and Radio 
  • Phonograph  
  • Audio Tapes 
  • Compact Disc 
  • Radio 
4. Film and Television 
5. Video Recording 

  • Cables and Satellites 
  • Camcorders 

6. Computer Based Learning (CBL) 
Enables the students to study almost anytime and convenient locations and with varying ability.  
7. The Web

General Principles/Criteria for DSelection of Instructional Materials

1. Appropriateness 
Materials must catch the general and specific objectives of the lesson; Must be appropriate to the:
  • Difficulty of the concept 
  • Vocabulary level of the students 
  • Methods used in teaching 
  • Interest of learners
2. Authenticity 
Materials must present accurate up-to-date and reliable information. 
3. Interest and Appeal to users  
Materials must have the power to catch the interest of users, motivate them from learning and stimulate. 
4. Organization and Balance 
Materials must be clearly, logically sequence. 
5. Cost and Effective/Economy 
Materials used must be relative to the cost of other similar, materials their durability, and the number of students users. 
6. Breadth
The scope of materials must suit in many different types of learners and learning process.

10 Commandments in Creating Learning Materials
1. Do not over crowd. 
2. Be consistent in format, layout and convention. 
3. Use appropriate typefaces, and point uses. 
4. Used bold, italics for emphasis, but do not over used them. 
5. Use titles, headings and sub-headings to clarify and guide. 
6. Use numbers to direct through sequences. 
7. Use graphics and illustration to reinforce ideas. 
8. Use symbol and icons as identifying marks. 
9. Use color/video/audio/music to stimulate but not to over power the senses. 
10. Produce the materials with technical excellence.

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